First thing I did after loading up Crumb on my iPad was to try and move/zoom in/zoom out with the standard iPad control that you would use in Apple Maps for example, took me a while to figure out how to do but it seems totally alien to me, could this be something for future development or is this a restriction within Unity?
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I want to add to this. On all map apps that I can think of, on iOS and Android, one finger is to move and two finger is to rotate/zoom. In Crumb, it's the reverse. So maybe a toggle to switch between both behavior could be great!
One addon to this that would be nice would be a top down present. I found it rather difficult to navigate around and accurately put the wire in the hole, until I figured out nav. I basically put myself in a top down view and zoomed way in.
I can make it however it needs to be? How would you recommend camera movements?